Assets
Assets are physical equipment—amplifiers, drums, microphones, cables, and other gear placed at Metrognome resources. The system tracks each item's full lifecycle from purchase through retirement, including where it's been placed over time.
Finding Assets
Go to Staff → Assets to see all equipment.
From the list you can:
- Search by name, manufacturer, model, or serial number
- Filter by category, status, condition, or assignment
- Click any row to view or edit that asset
The list shows:
| Column | What It Shows |
|---|---|
| MG ID | System identifier (e.g., AST-LO001-AMP1) |
| Name | Descriptive name |
| Category | Equipment type (Amplifier, Drums, etc.) |
| Manufacturer | Brand name |
| Model | Model number |
| Status | Active, Maintenance, Retired, or Disposed |
| Condition | New, Good, Fair, Needs Repair, or Retired |
| Assigned To | Resource where it's currently placed |
| Price | Purchase price |
| Serial Number | Manufacturer serial |
Creating an Asset
Go to Staff → Assets and click Add.
Basic Information
- Name — Descriptive name (e.g., "Fender Twin Reverb #2")
- Description — Optional details about the item
- Category — Equipment type (see categories below)
Details
- Manufacturer — Brand (Fender, Pearl, Shure, etc.)
- Model — Model name/number
- Subcategory — More specific type within category
- Serial Number — Manufacturer's serial number
Purchase Information
- Purchase Date — When acquired
- Purchase Price — Cost in dollars
- Vendor — Where purchased
- Order Number — Vendor's order reference
Warranty
- Warranty Expiration — When warranty ends
- Warranty Notes — Coverage details or claim information
Status
- Condition — Current physical state
- Status — Lifecycle stage
- Consumable — Check if this is a consumable item (cables, strings, etc.)
Asset Categories
| Category | What It Includes |
|---|---|
| Amplifier | Guitar amps, bass amps, keyboard amps |
| Drums | Drum kits, individual drums, hardware |
| Cymbals | Hi-hats, crashes, rides, etc. |
| Keyboard | Keyboards, synths, pianos |
| Microphone | Vocal mics, instrument mics |
| Speaker | PA speakers, monitors |
| Mixer | Mixing consoles, interfaces |
| Monitor | Stage monitors, in-ear systems |
| Cable | Instrument cables, XLR cables, power cables |
| Stand | Mic stands, keyboard stands, speaker stands |
| Power | Power conditioners, surge protectors |
| Hardware | Drum hardware, rack hardware |
| Case | Road cases, gig bags |
| Accessory | Miscellaneous accessories |
| Access Gate Kit | Door lock hardware (special category) |
Asset Status
| Status | Meaning |
|---|---|
| Active | In use and available |
| Maintenance | Currently being repaired or serviced |
| Retired | No longer in active use but kept |
| Disposed | Discarded, sold, or otherwise gone |
Asset Condition
| Condition | Meaning |
|---|---|
| New | Brand new, never used |
| Good | Works well, minor cosmetic wear |
| Fair | Functional but shows significant wear |
| Needs Repair | Has issues requiring maintenance |
| Retired | No longer functional |
Placing Assets at Resources
Assets need to be "placed" at a resource to track where they are. A placement records which asset is at which location.
To place an asset:
- Open the asset's detail page
- Scroll to Placements
- Click Add Placement
- Select the resource (or resource group)
- Confirm the placement
The system automatically assigns a slot code (e.g., "AMP-1" for the first amplifier at that resource).
To end a placement:
- Open the asset's detail page
- Find the placement in the list
- Click the remove button
- Confirm removal
Ending a placement doesn't delete the history—you can see everywhere an asset has been over time.
Component Installations
Some assets can be installed into other assets. For example, a pickup installed into a bass guitar, or a specific drum head on a tom.
To install a component:
- Open the host asset's detail page (e.g., the bass guitar)
- Scroll to Components
- Click Add Component
- Select the component asset
- Choose the installation role (e.g., "Bridge Pickup")
To remove a component:
- Open the host asset's detail page
- Find the component in the list
- Click remove
- Confirm removal
Component history is preserved for maintenance tracking.
Access Gate Kits
Assets with category Access Gate Kit are special—they represent the physical hardware for door locks. These can be assigned to access gates.
To assign a kit to an access gate:
- Open the access gate's detail page (Staff → Access Gates)
- Scroll to Placements
- Click Assign Kit
- Select the kit asset
This tracks which physical lock hardware is installed at which door.
Editing an Asset
Open any asset to modify it. All fields can be changed except the MG ID (system-generated).
Common edits:
- Update condition after inspection
- Change status when sending for repair or retiring
- Add warranty notes after a claim
- Update placement when moving equipment
Deleting an Asset
- Open the asset detail page
- Click Delete and confirm
Deletion is soft—the record is preserved but hidden. This maintains placement history and audit trails.
Inventory Best Practices
Regular audits
- Verify assets are where the system says they are
- Update conditions after inspections
- Mark items needing repair as "Needs Repair" status
Tracking consumables
- Mark cables, strings, and other expendables as "Consumable"
- Replace and track as needed
- Dispose when worn out
Warranty tracking
- Enter warranty expiration dates
- Set calendar reminders before expiration
- Document claims in warranty notes
Equipment moves
- Always end the old placement before creating a new one
- This maintains accurate history
- Helps trace equipment issues to specific locations/times